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- // =======
- // GAS HIT
- // =======
-
- [ExplosionClass]
- classLabel = "explosion"
-
- particleTypes = 1
- particleClass1 = "xgashit.core"
- particleCount1 = 1
- particleVeloc1 = "0.0 0.0 0.0"
-
- explSound = NULL
- damageRadius = 0.0
- damageValue(N) = 0
- damageValue(L) = 0
- damageValue(H) = 0
- damageValue(S) = 0
- damageValue(D) = 0
- damageValue(A) = 0
-
- [Core]
- simulateBase = "sim_null"
- lifeTime = 1.0
- renderBase = "draw_twirl"
- textureName = "smoke.tga"
- textureBlend = "srcalpha invsrcalpha modulatealpha"
- startColor = "63 127 0 31"
- finishColor = "63 127 0 0"
- startRadius = 3.0
- finishRadius = 20.0
- animateTime = 1.0
-
-